This story is about how I just finished a very long story. I’ve written it down in the hopes that I may someday get as much of it down on paper as I ever wanted to. It was a long time ago, that story is more or less finished, and I have no plans to ever edit it. Since I have no plans to ever edit it, I like how it is.
You can find the entire story on the official website. It is more than 300 pages so it is definitely worth the read.
I read the story, and I am not entirely sure what is going on with the story. It is still so vague in places that I cannot tell you what exactly is happening. I will be honest, I just have no idea what the story is supposed to be about. Maybe I should read it again, lol.
The story is about Colt waking on a beach with no memory of where he is. The story is implied to be based on a true story, but I could be wrong. I really don’t know! I would probably tell you the exact same story, then you could make your own conclusions.
Okay, so I think I’m going to be sticking to the “not totally sure” part of the title.
I will be honest, I don’t know what happened. I just know that I didn’t fall asleep and dream about a video game with some random person who was just sitting around in some dark room. I don’t know when I woke up or where I went to or anything. Just that it might be a good idea to watch the trailer again.
One of the things that makes Deathloop so appealing is that it’s an interactive video game. This means that you don’t just open the game and sit through the gameplay. You can actually interact with the game. You can choose your character’s voice and move him around to change his dialogue.
This might be the best part. You can actually play the game, which lets you play as your character and interact with the game as you like. Its basically like a virtual reality game, but with a lot of fancy graphics and a lot less of the stuff that makes it so fun. In fact, the game has very few things to say about death itself. It just tells you that you will be killed, and you dont even have to die.
It’s not that the game is afraid to show you what happens to the characters, but rather that it wants to show you that there is something you can do to save your character. In a way, it’s the same thing you can do to your character in a video game. But in this case you don’t have to die to save your character. The only thing you have to do is stay away from the Visionaries and their party until a specific date.
It also hints at the fact that death is not a linear time. This is because the game is not a story, the game is a stealth time-loop where you can walk around freely through the day. But I wonder if that means we can see Deathloop as being more than just a game, more like a video game. It is something we can actually live in, not a time loop that is set in stone.